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With the assets now fully configured and customized for your project, GladeCore is fully ready to be used! Lastly, if you are using the base version of GladeCore that uses a Llama model, if and when you commercially release your product using GladeCore please include a TXT file copy of this Meta license and notice anywhere in your project files. Per the license, you are free to redistribute at no cost so long as you include those files and denote “Built with Llama” in your game credits, website, or about/help section. If you prefer to use another model instead and avoid all of this, we can support any model - you just need to define the model template in LLMServiceManager.cpp and place the model’s .gguf file in your project directory (e.g. PathToYourProject\Plugins\GladeCore\Source\ThirdParty\LinkGGML\Models). We are working on adding support for custom templates and preset model templates outside the demo, so you’ll be able to toggle between popular setups or define your own directly in the editor. If you have any additional questions on how to customize GladeCore further or run into any issues with setup, please reach out to us on our Discord.