-
Add the NPCChatComponent:
- Open your NPC character Blueprint.
- Click + Add and add a
NPCChatComponent. - Select the Chat Component. In the Details panel, assign the
NPCPersonalityDataasset you created in Part 1 to theNPCPersonalityproperty. It will swap personalities when starting conversations.

- Select the
NPCChat Component. In the Details panel, find the NPCChatComponent property and use the dropdown to select the Chat Component if it says none or is empty.
NPC ChatComponent finished. Feel free to also take a look at our BP_DemoNPC1 and BP_DemoNPC2 as examples.
